Agreed, it's too quiet projects-wise. But I suppose I'm guilty of keeping it that way too.
I'm still working on my unnamed project. The focus is currently on gameplay and a prototype and much less on graphics. If I had to post a screenshot, this is what you would see.
It's mostly lines, but everything works like a typical platformer. You can jump onto (moving) platforms, shoot stuff (in this case the green ball), die because a beam hit you, and reach the end of the level.

All very basic stuff really.