Hi, Cestari!
Any news about new version?
May be I can help you with debuging this fault?
Hi, Cestari!
Any news about new version?
May be I can help you with debuging this fault?
Yes, I got the basic working, but it needs some clean up to release.
Tomorrow i'll create a android branch at github, so you can help me
I already bought my android device, but it will take a few days to arrive :/
asphyreand.jpg
Ok! Is this the proper Github link: https://github.com/MarcoCestari/Asphyre ?
Sorry for the delay Danm,
It's here in this branch https://github.com/MarcoCestari/Asphyre/tree/android
Download link: https://github.com/MarcoCestari/Asph...ve/android.zip
It's not loading images and fonts, it would be nice if you could debug it and see what's causing the problem.
My android device not arrived yet :/
The exemple is full of showmessages
Hi!
First of all, I added "Factory.UseProvider(idOpenGL_ES);" in OnAsphyreCreate procedure (in example)
Loading archives and creating textures are fixed, Now it works fine
But I haven't done loading fonts yet
So, I will send you fixed sources when I finish with fonts
https://dl.dropboxusercontent.com/u/...8102013959.jpg
Now it's finished
Screenshot:
https://dl.dropboxusercontent.com/u/...0102013968.jpg
Temparary dropbox link (i'll delete it when you download the archive):
https://dl.dropboxusercontent.com/u/...400%20fix1.rar
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