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Thread: Projekt Weltherrscher - "Phase 2"

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  1. #1

    New beta release #190

    Later than expected (partially due to a power supply failure on my PC) here's the new beta release #190 of "Phase 2". As usual it's available for windows and linux :

    (Windows) Projekt "W" - Phase 2 - Open Beta rev. #190 (~83 MBytes)
    (Linux, i386) Projekt "W" - Phase 2 - Open Beta rev. #190 (~80 MBytes)

    Here are some highlights from this release, for a full list of changes take a look at the changelog :
    • AI Builder for regions
    • New soundtrack, including the game's very own theme song
    • New and improved sound effects
    • Several improvements to the user interface / gameplay :
      • Visual warnings for regions with low loyalty or high pollution levels (right to the region's flag on the globe)
      • The region list can now be sorted by different criterias (economic power, population, pollution level, etc.)
      • You can now have the units placed by the computer on the battlefield (by simply ending the placement phase)
      • Unit health is now displayed for deployed divisions in regional view
    • Almost two dozens of bugffixes and minor improvements




    So this release doesn't only add to the game's overal atmosphere with the new soundtrack and improved sound design, but also adds some finish with lots of bugfixes and small improvements to the user interface. What's still missing from the sound design is the battlefield. Units currently don't have any sounds assigned, but that's planned for a future release. It's sadly kinda hard finding military unit sounds that sound good and won't cost any money.

    Also on the list are some missing features like the whole politics area of the game (it's partially there but disabled for the current build) and the different game modes that I intended to add at some point during game design.

    I hope you enjoy this new build of "Phase 2" even more than the recent ones. And a big thank you to all the people that send me their valuable feedback on the game. That's what actually keeps me motivated

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    You know... even if you don't sell this game on Steam or something, you should at least show it off at the IGF.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3
    Quote Originally Posted by WILL View Post
    You know... even if you don't sell this game on Steam or something, you should at least show it off at the IGF.
    Yeah, thought about that. But not until it's finished.

    And it'll soon be available on Desura (for free), making it my first game to get published on a digital platform. I must admit that the guys over from Desura responed very quick to my request and currently the installers and standalone releases are awaiting green light

  4. #4
    Projekt Weltherrscher - Phase 2 will be available on the digital distribution platform Desura starting June 20th (as usual for free)!



    Making this my first game to be available on a digital distribution platform, so starting from that date you can install and play it from the Desura Client (Windows and Linux). The game already got some attention and good feedback since I put it on IndieDB, and releasing it on Desura will hopefully boost it's popularity outside of the development communities I used to promote my games.



    If you want to spread your game, distribute it or get some attention outside of the (pascal/delphi) development community, IndieDB and Desura are awesome. So I'd suggest anybody over here at PGD to at least put their projects over to IndieDB and take a look at Desura's publishing capabilities if you want to publish your games.

  5. #5
    Nice work!
    I have done some promotion on several game forums so expect increase of interest for your game

  6. #6
    since it's working on linux now you should also try ubuntu software center.

  7. #7
    Quote Originally Posted by SilverWarior View Post
    Nice work!
    I have done some promotion on several game forums so expect increase of interest for your game
    Thanks a lot! I appreciate your effort. More publicity is always good. Now that the game is nearing it's completion I'm trying to slowly drive momentum

    Quote Originally Posted by Dan View Post
    since it's working on linux now you should also try ubuntu software center.
    Will think about that once the game goes final. Too many places make updating tiresome, but once it's finished I plan on getting it into some linux distros.

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