Quote Originally Posted by SilverWarior View Post
Sorry Sacha but I was refering to planetary clouds and not Space backdrop. So how are planetary clouds being done?
Ah, didn't realize you were talking about the globe's clouds

And no, they're not procedurally generated. Just a simple texture with cloud information in one texture channgel and specular information in another color channel, which is then just moving around the globe. So no procedurally generated stuff here, though that may be a great idea. Since it's a shader anyway I could do something with noise I guess. Maybe I'll take a look into this