Believe it or not! After a month of hard work (with very little sleep) I'm proud to present the first public linux release!

If you've followed my blog you may have seen me post several articles on going multi-platform where I wrote about my experiences porting the game over to linux, and though at times I thought I'd never get this done (linux differs a lot from windows) I finally got a fully playable linux version done, and if you'd run it fullscreen along a windows version you wouldn't be able to tell the difference. So linux users now get the same experience as windows users. So from now on the game's source compiles with Delphi and Lazarus and on Windows and linux. MacOSX support is also planned, and hopefully not as hard to implement now with linux supported.

But please note that I could only test on one distribution and since it's a different compiler there may be bugs not present in the windows version. So if you get it to run on linux I'd love to hear on what distribution.

Downloads

  • Linux :http://www.saschawillems.de/download...nuxi386.tar.gz (.tar.gz, ~65 MBytes)
    Important note : Please run the "startprojectw.sh" script inlcuded in the download instead of the application itself. The game uses libbass.so (BASS sound API) which needs to be located by linux, so if you don't have this installed and run directly the game may not launch. That's why I created the start script to change the ld_path.